Author: Michael Bentein

13 December 2017 / Work is Play
Evil Mastermind: for when planning poker becomes unbearable

For when planning poker becomes unbearable. Are people starting to get absent minded during planning poker? Is it hard to stop everyone from speaking at the same time? Object of Play Traditional planning poker follows a quite repetitive setup: Evil planning poker is a great tool to bring fresh energy and focus in your Poker Planning sessions. It uses an idea from the Mastermind Hotseat...

27 September 2017 / Agile & Scrum
3 Little pigs retro for Distributed teams

3 Little pigs Retro for Distributed teams Object of Play Finding out new insights and points to improve by looking at the current solution in a way that guides thinking in very brittle to rock sloid components. This version is an adaptation of the 3 little pigs retrospective in the excellent Fun Retrospectives book (www.funretrospectives.com) . This online version is suited for distributed teams. The...

13 September 2017 / Agile & Scrum
The Po’s Nightmare : A distributed Retro

Do you follow a PO that takes on a lot of responsibilities and can get all the help he can get from the team? Why not put him in the center of your next reflection? The steps presented here are ideally suited to having distributed team reflect on his role and suggest ways to improve. Object of Play Finding out new insights and points to...

16 August 2017 / Agile & Scrum
Mission impossible futurespective for distributed teams

We love to also give our followers tools to improve their agile toolbox. Here's a nice technique that you can easily modify to use with distributed teams. Let's discover it together. Object of Play Finding out new insights about a current project by pushing boundaries and thinking outside of constraints. This version is an adaptation of the Mission Impossible game from the excellent Game Storming...