Tag: planning
New WisP session: The SAFe release planning game
Our next session to be announced for WisP 2014 is the SAFe release planning game. This interactive workshop, based on a simulation game, is designed to give participants insights in how to do release planning across several teams working on the same product or value stream. The session provides some background about SAFe and the concept or Agile release trains, to understand some patterns of having several...
Most common mistakes in scrum ceremonies 3/7: the sprint planning
No acceptance criteria listed on user stories This will keep the team from really committing to the sprint backlog. If they have no clear idea on how to demo a user story, how the product owner will decide whether or not a story is really done, the team will have no way to feel confident about the commitment they are making. This will frustrate the...
Agile planning: the basics explained
There are different ways to build a planning that actually embraces change. The most basic requirements are that this planning is easy to use, fast to change and makes it easy for you to visualize impact of change. It should give you just the necessary amount of information to make decisions about change well founded and fast. Whether you are using story points for your...