Tag: seriousgames

28 January 2013 / Engaging Workshops & Meetings
How to Think With Little Bricks?

Guestblog by Erwin Verweij, iFacilitate.eu As a kid I used to play with Legotm. It wasn’t as diverse as it is today but I managed to build great things with a lot of imagination and the few bricks I had.  I grew up and became less interested in the stuff. Years later I had a son and he started playing with it. I got him...

18 January 2013 / Less is More
The Infinite and Fleeting Beauty of Technology Platforms

Guestblog by Antony Clay, Founder, CEO & Tummeler | Soulsailor Consulting Ltd They say that beauty is in the eye of the beholder and that is certainly the case with technology platforms. Before I continue, I would just like to take this time to make you aware that I’m writing this guest blog post in a cold, icy England and it is snowing. This is giving...

8 September 2012 / Engaging Workshops & Meetings
Gamestorming Retreat grows facilitation skills

Today's gamestorming retreat session took us through the facilitation of 6 different games which were played several times. Each time we took into account the learning from the previous session into a new experiment and as such grew our collaborative facilitation skills tremendously. Conclusion of the day: it is not all about the game, the right facilitation skills and understanding brings it all to another level. Here...

4 March 2012 / Engaging Workshops & Meetings
Lego ® Serious play ® for retrospectives

Somewhere beginning 2010 I got introduced into the subject of Lego ® Serious play ® by Olaf Lewitz who was trained in Germany as a certified facilitator. It stroke me as a very powerful toolset to improve team collaboration and problem solving process within a safe and friendly environment. This encouraged me to continue reading and experimenting with the technique in various contexts of which I learned its results can...

31 January 2012 / Agile & Scrum
Innovation Games for Process Optimization

First time I have been using Innovation Games was about 6 years ago for product innovation and in the mean time I have been experimenting with different games for different purposes but always in the atmosphere of product design & implementation with and without customers, with and without end users… different settings, different games but always fun and productive! Due to the fact that I...